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Conviviality

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How we score

Every tool is scored on six questions, 0 to 5 each, for a total out of 30. The questions come from the six ways Ivan Illich said tools tip out of balance, translated for software.

From “Biological degradation”

Footprint

Does it run light, work offline, and keep going on an old laptop, or does it need new hardware and a data centre?

From “Radical monopoly”

Lock-in

Can you leave with your stuff in an open format, or does it make you depend on a whole category of product to take part?

From “Overprogramming”

Self-direction

Can a normal person learn it by using it and point it at their own purposes, without dark patterns training their habits?

From “Polarization”

Power

Who holds the controls? Team size, governance, open source, whether the price shuts people out, and whether your data is the product.

From “Obsolescence”

Longevity

Does it keep working if the company folds or you stop paying, and does it respect the hardware you already own?

From “Frustration”

Delivery

Does it actually do the job, without ads, engagement bait, or a promise the product can't keep?

What the totals mean

The total becomes a verdict, shown on every review as a badge that runs from full blue for convivial to red for restrictive. The verdict is a judgement made by people, dated, and open to change.

Convivial25 to 30
Leaning convivial18 to 24
Mixed10 to 17
Restrictive0 to 9

Size: who makes it

S
One person or a few friends, usually self-funded. Most vibe-coded apps live here.
M
A small team or a community project with little or no outside money.
L
An established company with serious investors behind it.
XL
One of the biggest companies in the world. We review a few as benchmarks, outside the directory, so there is something to measure the rest against.

Scope: how much of your life it holds

Gadget
Does one thing, usually needs no account. You could lose it without losing anything.
Tool
An app you use regularly as part of how you work or live.
System
Something your data lives in and your life runs on. Gets the most scrutiny.

Scope sets how deep a review goes. A gadget gets a short card. A system that holds your passwords or photos gets the long treatment.

The ranking

Every tool in the directory is ranked by its total in the directory, so you can see at a glance which ones come out most convivial. A total hides detail, though, so open a review to see how a tool did on each of the six questions, and compare within a category when you are choosing, because a password manager and a painting program do different jobs.

Benchmarks

Now and then we score one of the giants, so you can see what everything else is measured against. These benchmark reviews use the same questions and the same scale, and they stay outside the directory.

A designer's way to read the questions

If you work in design, think of the six questions as a heuristic evaluation of the tool's relationship with its people. Footprint is efficiency, and Lock-in asks whether a file is a door you can walk through or a wall. Self-direction covers learnability, user control and the absence of dark patterns such as streaks, nag screens and fake urgency. Power looks at who the product answers to, Longevity at whether your work outlasts the vendor, and Delivery at whether the interface keeps the promises its marketing makes.

Badges

Every tool in the directory has a badge on its review page that shows its score and verdict. A badge reports a dated review and is not a certification, we charge nothing for it, and it comes in versions for light and dark pages. It always shows the tool's current score, so it changes if the review does, and the maker is asked to link it to the review.

Our own tools

The founder of this site makes small software too. Those tools are scored with the same rubric and always carry a Made here label.

Credit where it's due

The idea of a convivial tool comes from Ivan Illich's 1973 book Tools for Conviviality, and the six questions follow the structure of its third chapter. The rubric itself is our own interpretation. Andrea Vetter's Matrix for Convivial Technology (2018) took on a similar task for engineers and is well worth reading.

Cover of the field guide Improve your conviviality score

Improve your conviviality score

A free 12-page PDF for people who make software: twelve changes that move the score, what reviewers look at for each question, a plain answer on money, and a worksheet.

Download the PDF PDF, 12 pages Read the summary